[War_ooc] Okay, so...
Iain
iain at iain-waddell.co.uk
Sun Jun 21 16:40:36 EDT 2009
I'm just getting too anarchist and put-the-faith-in-the-people in my old age
I think. Which is unfortunate given I'm meant to be playing a political game
:S lol
-----Original Message-----
From: war_ooc-bounces at esteroic.com [mailto:war_ooc-bounces at esteroic.com] On
Behalf Of lee.tarnow at utoronto.ca
Sent: 21 June 2009 21:38
To: war_ooc at esteroic.com
Subject: Re: [War_ooc] Okay, so...
Can I know why you guys are so AGAINST just codifying this so that we
understand what is fair and what is not and then letting the GM make
the judgement calls based on that?
Quoting Michael Downey <michael.michaeldowney at gmail.com>:
>> We need to figure out the line between unlikely and not-possible. We can
>> find plenty of examples of stuff sitting way past the line (you listed
only
>> WAR's classic examples...), but it's hard for me to figure out the stuff
>> that's merely unlikely or just-barely impossible.
>
> I think that in this we simply use our judgment. We're all fairly
> worldly and have a good understanding (I hope) of both quality
> writing, history and modern politics. The GM(s) simply need to sit
> down and critically think "How likely is this? How difficult would it
> be to implement? Does the quality of writing and details provided
> justify it working? Will allowing this push the envelope too far?"
>
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